A few pearls taken from Wargamerau
Look we haven't even gotten to Crisis Suits yet.
Marine statline with S5, Acute Senses, Counter Attack, Deep Strike, Hit and Run, Relentless, Stubborn, Feel No Pain, Twin-linked Markerlight, MX-01, MX-03-3, MX-06 Grenades, Multitracker, Target Array, Target Lock, Flechette Discharges, Stimulant injectors, Drone Controller, 4 Gun Drones, as standard. 30 points each.
Then choose 3 guns for 0-10 points each.
I'm pretty sure they can also get storm shields for 15 points each...
RIGHT ON TIME
The Tau are known for their ability to outmaneuver their enemies and arrive precisely when they want to.
At the beginning of any game before any modelshave been place, the Tau commander may decide tohave his entire army arrive in any game turn, writedown which game turn the army would like toarrive in, then declare the entire army in reserve.After their opponent has deployed, the Taucommander declares that instead their army is on
â€œstandbyâ€ and reveals the piece of paper they wrote
down the turn they would arrive on. Tau may notsteal initiative, or attempt to arrive early, and theentire army must be placed on standby.
Yes sure Tau players just get to have all there models show up turn 5. WTF my GOD if this rule was real and it was set number of turns all the Tau player would have to do is go second and they can't lose.
Kroot with 2A and I5 base, Kroot Rifle, 4 unknown types of grenades, Counter Attack, Fleet of foot, Infiltrate, Outflank, Move through cover, Stubborn. For a grand total of 4 points each (and a free shaper).
Hammerhads in squadrons of 1-6 for 100 points each with railgun (and a free twin linked missile pod on top of what they get now).
Imagine this stuff turns out to be real