I'm looking at getting into Infinity and I've since had a demo game with Bokke66.
Needless to say, the game went well (though perhaps a bit to well in CC with most deaths occurring there)
and I'm pretty keen on assembling a worthy strike team of Combined Army. Since Jramsdale appears to have the Shasvastii in his list, and I don't really understand alot of their rules, I was looking to take a much simpler style of list, the Morat Aggression Forces. While the Anathematics can't be used in this list, there is a fair bit of crossover between the Morat and standard CA list so I'm not overly fussed, it can fit if I want it to.
Assuming that 300pts is roughly the size of the standard ghame, here is what I was looking at running. Feel free to poke holes in it, actually please do, as to what the list is lacking in (ie anti Sniper or something) or if it is particularly vulnerable in a certain fashion. I've been told that this is a game where you can run basically anything, but I've heard that about a fair few systems and there are definitely better picks than others so on with the show.
1-Morat w/Combi Rifle, Pistol, Knife
2-Morat w/Combi Rifle, Pistol, Knife
3-Morat w/Combi Rifle, Pistol, Knife
4-Morat w/Combi Rifle, Pistol, Knife
5-Kurgat w/Autocannon, D-Charges, Antipersonnel Mines
6-Zerat w/Multi Sniper Rifles, Antipersonnel Mines
7-Yaogat w/Combi Rifle, Panzerfaust
8-Yaogat w/Combi Rifle, Panzerfaust
9-Yaogat w/Combi Rifle (Lieutenant)
=299pts + SWC 5.5/6
Plenty of grunts to cover lanes, an infiltrated Sniper who is harder to hit, a few guys with what look to be fairly high damage dealing weapons in Panzers / Autocannons / Feurbachs. I was toying around with the notion of two or three Zerats with Flamers who look pretty difficult to hit (always at extra -3) and can infiltrate up the board instead of the Sogarat but went with the big dude anyway.