Thanks guys. I hope to get a game or two against you with it on the table.
The vines were a little challenging. I got a lot of leaves super-glued to my fingers, nearly glued the ground floor and 1st floor together when glue seeped through a join, and had to find a way to make the vine join between ground to 1st floor and still be able to separate the two, but in the end it all came together. Looking forward to many a battle over it.
I originally was just going to get the château but the progress on casting my own wall parts has been very slow. Hand making component and making moulds is slow going. Rewarding, but slow. Then I had a bit of a hobby fund windfall and being happy with the Château decided to go for it.
I agonised for weeks over what to add. Entered the order then closed the browser and walked away... after taking a screenshot of the original so I could re-enter it easily... at least twice. Every time thinking terrain I can make and save those dollars for more toy soldiers. However, I am determined to "upgrade my game" and have great terrain, custom tokens, custom dice, etc rather than continuing the cycle of just adding to the lead pile, only to sell it years later. It's not often the stuff goes up in value after all.
So, inbound (possibly sitting in my parcel locker right now) I have a variation of what the Demo Gamers reviewed here
I have a different church, no fountain (I have other plans for that), and variations on the row houses but essentially it's about the same number of buildings. I am hoping that with the experience gained making the château I can whip through the smaller buildings a bit faster, and will have a complete village by the end of the slow grow league.