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Project Log - 28/6 - Playing with Liquid Mask. - Page 9 - WestGamer
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PostPosted: Wed Aug 10, 2011 9:29 pm 
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I built this model a while ago but only recently got around to putting any paint on it. I'm also using it as a trial for the planned "visual upgrades" for my Nid army. When I started painting them, the emphasis was on quick techniques that could get something to tabletop quickly and be expanded upon later. Now that the army is at about 3500 points of tabletop, it's time to make it better and I started with Deathleaper.

The differences aren't huge which was kind of the point. From the standard method (Khemri, Devlan, Bubonic, Bleached) the carapace gets another line of Devlan in the recess to darken the shadow further, than a highlight of Bleached on the edge and points before a light highlight and light feather of Skull White for the edges. The skin is initially only based with Hormagaunt Purple, then washed with Leviathan and drybrushed with Warlock. To take it a bit further, the edges of the armour are highlighted with Warlock a bit further before being touched up with Tentacle Pink. In Deathleapers case, the Feeder Tendrils also had a tiny bit of White on them.

Right now the base still needs paint. Also, forgive the amateurish photoshopping. I'm still learning how to use GIMP and get decent results but for now, screwing with Brightness/Contrast makes up for the poor light in the office.

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It's not a lot of extra steps but the difference is very noticeable.

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Next things on the table, two Onryo and two Seishin for Dead Man's Head, six Ymgarl Stealers for B&C and the upgrades for the rest of the B&C list. Stay tuned!

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PostPosted: Wed Aug 10, 2011 10:57 pm 
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Looking good Dave, the new one pops a lot more than the old. The tentacles really stand out.

I imagine the thought of going back to your old ones is quite daunting, but if they come out like the death leaper it will be well worth it.

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PostPosted: Sun Aug 14, 2011 4:14 pm 
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Cheers, Pete. I figure it's going to be worth it once the whole lot is up to standard. And it's not as daunting as you would think. The changes are minimal, it's just a little more time consuming to do.

Update!

Thanks to a trip down to GCubed, a timely tax return and some very enjoyable intro games, I finally got around to putting some paint on my PanO crew. At the moment, the whole crew is basecoated and just waiting on some love. First finished is the Specialist Sergeant with Sniper Rifle. These things are tricky to paint because while they're technically the same scale as 40k, they're proportioned correctly, making them thin and highly detailed. While this model is 'finished', I still have things I want to change about it and add. But I've got to get the other nine up to table-top first, then it goes further.

Also, please forgive the photos. I'm still playing around with GIMP.

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PostPosted: Thu Aug 18, 2011 12:56 pm 
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Hooray for infinity! Very nice paintjob on that order sergeant, and I know what you mean, when you say they are tricky to paint but they are beautifully detailed minatures. Are you going for a military orders sectorial army?


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PostPosted: Thu Aug 18, 2011 5:23 pm 
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I didn't plan it that way but after I bought all the PanO stuff I liked the look of, a Military Orders list was what I ended up with. :)

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PostPosted: Thu Aug 18, 2011 8:48 pm 
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Quote:
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Nice work with the Hive Guard Conversions and the rest of the Nids, cant wait to see what else your got planned :mrgreen:

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Another example that i have seen that is very close to the GW hiveguard.
Conversion guide = http://www.dakkadakka.com/dakkaforum/po ... ge#2483430


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PostPosted: Sat Aug 27, 2011 10:14 pm 
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A few of these models have been done for a while. The rest were finished in the last few days. All of the Seishin and bases were repainted after a change of mind with the colour scheme. Everything looks washed out in the photos, so I'll try and get some better photos in game at DMH. Overall, I'm happy with some of it. Wish I had done a smoother job on the white on the Onryo but it's always been a pain in the ass to paint white well. The Seishin don't look so great in the pictures but I'm really happy with how they turned out, especially since it was a five minute paintjob. Ditto for the Lost Love. Lots of drybrushing and a wash. So lazy.

The girl, her lover and her soul.
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The shepherd and the beasts.
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The lost souls.
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Vengeful spirits.
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PostPosted: Sun Aug 28, 2011 5:15 am 
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I like the changes that you made Dave I think it improved the cohesiveness of the crew

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PostPosted: Sun Sep 11, 2011 7:05 pm 
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Few random things.

I managed to snag two weeks off, so I've been pretty busy catching up on lost hobby time! With Ball and Chain on the horizon and Ultimates not far behind it, I've been hammering my Tyranids with playtest games and a few tweaks to the paint scheme to try and get everything ready.

This was about three days of forcing myself to keep painting. Only a few in the close ups but 47 or so in total, all technically "free" models that aren't actually in any list but I need the damn things painted anyway. These are still effectively WIP since the skin and base still need work.

Close-up of the carapace.
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The horde.
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The most depressing part was the first playtest game after they were painted. Drove to Bunbury to try and smack banereaver around only to have both Tervigons drop a meagre five Gaunts each before getting constipated. The game went downhill from there. Thankfully, I haven't been just painting Tyranids.

Infinity has gone from that game that all the PAGS guys wanted to try but never did to that game we all can't stop playing. The rules are rock-solid and the ARO mechanic keeps you engaged whether it's your turn or not and as we all wrap our collective heads around the rules, there have been some games full of true shennanigans. One of my games against Noddy had a single Hexas ghost most of Noddy's backline before overconfidence kicked in and I started running him around without being Stealthed. Consequently, he stepped out and got his head blown off. From there, Noddy's Azrael proceeded to completely ruin me. Those guys are brutal. But the game was great fun and with both of us picking up a few new units each from GCubed while we were there, the arms race continues!

The crew as it stands. Pretty much all WIP.
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Detail shot of the Teutonic Knight's armour. I went kind of crazy with the cloth. It's not staying pink.
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The Magister Knights being based.
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PostPosted: Mon Sep 12, 2011 11:55 am 
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Just a quick question if you don't mind me asking: how do you do your carapaces? I've got a whole BFG Tyranid fleet to paint and I was thinking of getting the carapaces in bone pretty much the way you have it going :)

Great job otherwise, I love the pic with the sea of gants, looks great! Hope you manage to plop them all on the table one day.
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Drove to Bunbury to try and smack banereaver around only to have both Tervigons drop a meagre five Gaunts each before getting constipated.
Haha nice way to put it :) seems all too common with Nids these days sadly!

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PostPosted: Thu Sep 15, 2011 9:17 pm 
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Carapaces are pretty straight forward. It looks more complicated than it is.

1. Start with a basecoat of Khemri Brown over whatever your spray of choice is.
2. Drybrush the section pretty heavily with Bubonic Brown. Leave the uppermost region as Khemri and try and make it mottled so it's not just a solid layer of Bubonic.
3. Splay the bristles of your brush out so that the brush is a flat edge, then streak Bleached Bone about a third of the way down to the edge of the carapace. Wash Devlan Mud into the section where the previous plate overlaps. You're after a line in the recess, not a wash of the surface.
4. Using Skull White, start with a line in the middle, then evenly distribute lines until you hit the edge. I'm a little OCD, so I actually counted out each one. Every single Gaunt has the same number of lines on carapace section. Finally, draw one last line around the edge of the carapace, then wash the whole thing in Devlan Mud, this time covering the entire plate. Just don't let it pool, push it back towards the recess if you've got too much on there.

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Also, UPDATE!

Infinity really has it's hooks in me. I don't know if it's the models or the rules but it's pretty much all that's on my mind hobby wise (which is really hurting progress on my Nids :(). So when I sat down to paint more of my B&C Nids... well... I painted this instead. It's no where near finished yet and the next step has me terrified. I plan to try some battle damage similar to Redscorps excellent work but I'm pretty happy with the model as it is and I know I'm going to screw it up somehow. Oh well. Nothing ventured, nothing gained.

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PostPosted: Sun Sep 18, 2011 9:08 pm 
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I was terrified going in to this that I was going to ruin several hours of work and have to start from scratch but after being careful and making sure not to apply it too heavily, I'm really happy with how it came out. The plan from here is to apply the same techniques to the rest of the model, then start on the entire crew using the same colour palette. While I like how the Spec Sergeant and Teutonic Knight turned out, I prefer the brighter colours of the Bulleteer and I think it's going to look much better in the end.

For those playing the home game, this was done with pluck foam again for the random pattern. I dabbed on Scorched Brown pretty lightly, then put a line of Ice Blue around the bottom of the "rust" and a line of Fenris Grey around the top. The larger spots then had a tiny bit of Chainmail dabbed in to the center before the whole model was very lightly drybrushed (almost no paint on the brush) with Scorched Brown again to dirty it up.

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PostPosted: Mon Sep 19, 2011 9:08 am 
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That looks great!

The Ice Blue highlight really gives it depth and makes it look like the chips have dug into the paint.

Well done.

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PostPosted: Mon Sep 19, 2011 4:30 pm 
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That looks magic! I have some haqqislam heading my way. Great to see some really nicely painted infinity stuff. Makes me really psyched to paint mine :)

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PostPosted: Mon Sep 19, 2011 9:23 pm 
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Thanks, guys. And Nic, Haqi has easily some of the nicest models in the game. Have you managed to get some games in yet?

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