What are the blue and magenta you're using? I wouldn't have thought of that colour scheme, but they really are terrific together!
Thanks! The inspiration behind the colour scheme is the work of Ariel Zucker-Brull, who is an illustrator/ artist with a real penchant for retro-wave stuff (he's done the covers for plenty of retro-wave projects, including some of the bigger releases in the genre, like Perterbator's "Dangerous Days"). You can check his stuff here: http://arielzuckerart.blogspot.com.au/
The magenta is mostly GW paints, but the most important element that really makes it pop is a Vallejo paint. I'm starting with GW's Screamer Pink, then giving it a wash with Leviathan Purple (that's definitely an old wash; I'm not sure what the current equivalent is, but this pot has lasted me since washes first came out, and it's only about 1/3 down, so I've no idea of the current wash is comparable). Then, I go over and do my first broad highlight with the Screamer Pink again, and then go to Vallejo Model Color 70.735 Magenta Fluo (or Fluoro, and this is just a typo on the bottle...). The pigment in the fluoro magenta is quite weak, despite the seemingly bright colour of the paint, and so once I've watered it down to the proper consistency, it is easy to build up highlights with it without it coming out as a straight fluoro magenta.
The blue that I've used on the pants and for the pouches uses a Vallejo Model Air paint, 71113 - US Intermediate Blue, as a base colour, and then I've given it a wash with the Secret Weapon Blue Black wash. Then I've just gone and re-highlighted with the US Intermediate again, and called it a day.
The turquoise that I've got starts off as a P3 Meredius Blue, and then on the Rail Crew at the start, I've put a P3 Turquoise Ink over it for some depth. That took a couple of layers though, so I tried going back to my old standby of the GW wash Asurmen Blue on the Guild models - it isn't as nice as the turquoise ink, but it is quicker. Once I've finished the wash, I again go back over the highlights with the P3 Meredius Blue, and call that a day - the only lighter turquoise colours I can find tend to have too much blue in them, so short of mixing up my own highlight for them, I don't have too many options. Once I paint some more models wih armour that has turqoise paneling though, I'll probably muck about and find a highlight colour for it that I'm happy with.
As for games on Sunday, I still can't drive for that long post-operation. 40 minutes or so would be the limit, but unfortunately Gamagori is an hour's drive, given no traffic holdups. In another week I should be good to go though!