Hi folks, it's been awhile since this thread moved so here's an update from me:
Battle Brother Maracthor's Isengard legion took on the Red Dwarves in an 1000 point underground scenario using Dungeons and Dragons maps and tiles to create an underworld labyrinth that Saruman had penetrated. It was an objective based scenario - six objectives (Codex Grey unpainted dwarves representing the objectives) where the starting positions were completely randomised.
Here's what happened:
1. Saruman's Troll took on the Red Dwarves' ally - a mighty Stone Giant (using stats of Treebeard). The Troll got pasted.
2. The Stone Giant then went on a rampage, lumbering towards a group of Berserkers. However the Berserkers felt no fear, no pain, and they hacked down the Stone Giant!
3. Meanwhile elsewhere due to the random starting positions, poor Adherin the Stormcaller began the game surrounded by Mauhur's Marauders! He quickly flattened them with Nature's Wrath and ... bravely ran away! Luckily Balin and a warband of his finest just happened to be nearby and they charged to their elven friend's aid.
4. It was a reversal of fortune at one of the other starting positions, as a warband of Orcs faced off against Boromir and an allied contingent from Gondor. The battle raged for 3-4 turns before the Orcs were wiped out.
5. Near the end of the game, Boromir charged out of the tunnels but Saruman quickly immobilised him in front of two Berserkers. The battle on that front remained inconclusive.
6. Balin faced off against Mauhur himself and was fortunate enough to kill the feared Uruk-Hai leader in the closing turns of the game. The battle at that objective also remained unfinished as both dwarves and Uruk-Hai continued to battle it out, although the dwarves had the upper hand.
7. On another front, Saruman continued to bait Gimli's warband by blasting them and then running away. Pippin, Captain of Gondor, got close enough to Saruman to throw a stone and nearly unhorsed him. Saruman's response was pretty final though - a sorcerous blast which cremated the poor hobbit! Gimli kept chasing Saruman to avenge his friend but never got close to his opponent. Vrasku's warband did battle with some stray dwarves in the tunnels but again, the battle was unfinished (although Vrasku himself killed many dwarves).
8. Gondor holds one of the objectives at the end of the game.
9. Balin and Mauhur battle it out for control of another objective near the end of the game.
10. A lone Iron Guard chases Saruman but the haughty wizard remains defiant!
In the end, the Red Dwarves won by 3 objectives to 1, with 2 objectives still being fought over or uncontested. It was a bit lucky for the Red Dwarves in some ways. BBM's Berserkers were lethal in the game, so I just kept sending in D7 dwarves against them who kept shielding and (mostly) refused to die - so he was never able to crush Balin's warband as he could have. Gimli's warband started too far away from the action and spent the entire game trying to cross the map to reinforce the Balin's warband which was under attack from 3 separate groups (and survived!)
The battle between Adherin the Stormcaller and one of BBM's Shaman was legendary. Cleric v Cleric. Staff v Pointy Staff. It went for *ages*! I thought Adherin would have been snuffed easily, but my D4 dude refused to die even when a Berserker joined the fray. Yes, he finally went down but he lasted almost to the end of the game.
BBM also had two Uruk-Hai with Crossbows stationed on one objective, and in the last 2 turns of the game, my Dwarven Rangers finally managed to shoot and kill something, leaving the objective uncontested.
It was a really good game, but the random nature of the starting positions was pretty screwy. BBM was very unlucky not to splatter Balin's warband. To be fair, I played smart (sending those D7 dwarves in to shield against the berserkers) but he was still unlucky not to smash that force. Will definitely use Dungeons and Dragons tiles in future to create an underground map. That worked well.